Wednesday, 3 July 2013

Preview - Killzone: Shadow Fall




With the Next Generation in gaming just around the corner we are seeing a lot of amazing looking new titles, many of which will be cross-platform.  There are, however, still some fantastic looking exclusives coming out for both the Xbox One and the PS4.

Killzone: Shadow Fall is shaping up to be a seriously badass looking title for the PS4.  Building upon an already successful double entry on the PS3 with Killzone 2 and 3, Shadow Fall has a solid foundation. 

Shadow Fall takes place roughly 30 years after the events of Killzone 3, and the ISA (good guys) allow the Helghast refugees to live in a “camp” on the planet of Vekta.  This camp is divided by a massive secure wall with the Helghast faction on one side and the Vektan on the other.  The Helghast are pushed to the edge of their existence and are forced to live as refugees and fight for their very right to exist, while the Vektans struggle for their own survival leading to “cold war” between the two factions.
 
Killzone has always been a benchmark for PlayStation games when it comes to graphics, Killzone 2 was simply remarkable and set a new standard for console gaming, and Guerrilla Games somehow managed to push the PS3’s limits ever further with Killzone 3.  Shadow Fall looks to be continuing the trend and will most likely set a new benchmark in the next gen FPS genre.

Shadow Fall is also incorporating a whole bunch of new features to the series, for instance the OWL droid.  What this little flying companion does is pretty helpful, with the ability to attack, stun, shield you, or even create a zip line for you to reach far away platforms.  The OWL also allows you to take med-packs, scan your radar for enemies and much more.  Furthermore, Shadow Fall integrates a new melee combo-system.  

The familiarity of the series with a new bag of tricks is going to hook both new and veteran players alike.  The latest in the Killzone franchise is set to launch with the PS4 at the end of this year.

- Frank van der Merwe 

No comments:

Post a Comment